Tuesday, March 29, 2011

Rise of the Machines and the Transition to an Economy of Abundance

These two infographics from the CBO and Mother Jones demonstrate the increasing income disparity between the top, middle and lower income households from 1979 through today. There our many variables involved in the way our economy is structured that continue to concentrate wealth into the hands of the top few, but one variable in particular will accelerate this trend and ultimately transform society as we know it; machine automation. As if finding jobs wasn’t hard enough already, the trend of technological unemployment is only going to exacerbate the situation. Within the next few decades machine automation will become increasingly ubiquitous, displacing the vast majority of human jobs in every sector of the economy. This may sound bleak, and it is, at least in the short term, but ultimately machine automation will liberate us from the drudgery of wage slavery and obviate the need for money and the resultant concentration of wealth altogether. In this sense, Technological unemployment is just a growing pain that we have to endure as we transition from an economy of scarcity into a fully-automated economy of abundance.

Today, in order to make a completed product, machine automation typically requires a large array of specialized robots that carve out various pieces of raw materials and then put them together in complex factory assembly lines. This is commonly referred to as top-down, subtractive fabrication and due to the high level of production-speed and efficiency, coupled with the relatively low ongoing overhead costs, humans simply cannot compete and have thus been losing their jobs in the manufacturing sector for decades. These current capabilities however represent only the tip of a very large iceberg. The next generation of additive manufacturing is already beginning to emerge and will be even more disruptive.

Additive manufacturing is the process of printing out three dimensional objects. These so-called 3-d printers have the potential to increase efficiency even further in the manufacturing industry because they produce essentially no waste, they are lower maintenance, and overall a lot simpler and more flexible than subtractive manufacturing. All the user needs to do is simply upload some 3-d digital blueprints and the computer prints the object layer by layer from a generic feedstock material. Complicated 3-d shapes that would be extremely impractical if not impossible to create via subtractive manufacturing techniques can now be mass produced with high resolution 3-d printers and computer design software like AutoCad.

The 3-d printers of tomorrow could theoretically print any physical product, given the appropriate feedstock material(s); From simple toy-like objects to more complex objects with electronic capabilities and/or moving parts like phones, cars, or whatever else you can imagine. USC startup, Countour Crafting is developing a construction process to print out entire houses. There are already even bio-compatible prototypes that may one day print viable organs or in-vitro meat from feedstock stem cells. All of these applications fall under the top-down additive manufacturing approach. Bottom-up additive manufacturing however, will be even better still. Mother nature has already mastered this technique. If you’ve ever watched a time lapse video of a plant growing out of a seed or a fetus growing out of an embryo, then you’ve already seen bottom-up additive manufacturing in action. For decades now, scientists have been hard at work attempting to reverse engineer this miracle of mother nature. It may sound like science fiction, but steady advances in miniaturization will, in the not-too-distant future, enable general purpose nanoscale machines that self-assemble objects atom by atom through a process resembling cell division in living things. This is Star-trek-replicator-type technology.  

In order for the whole system to work you need four things;  an infrastructure to provide the machines with a base supply of raw materials as well as a sustainable recycling system, energy to power the system, and the design blueprints for the object being fabricated. Today many of the resources we use in our products are scarce. For instance, China controls most of the rare earth metals that make up the components in a lot of our high tech gadgets. It’s debatable how rare these metals actually are but nevertheless in the coming years as the wonder material Graphene becomes commercially viable, these seemingly insurmountable scarcity issues will become things of the past.

Graphene is the perfect candidate for a generic feedstock material to supply the fabricator because it is composed of carbon which is super abundant on this planet and thus very cheap. Also the way the atoms are arranged give it some amazing electronic and physical properties not seen in any other natural material. It may also even replace Silicon as the basis of chip manufacturing. As far as energy is concerned, the adoption of automated renewable solar power plants will make energy production costs negligible as well. Efficient recycling systems will keep the system self-sustainable without producing any waste. Lastly, design data will be available via the internet. Now consider the socio-economic implications of these ubiquitous personal nanofabricators.

Because of the abundance of the proposed material and energy resources involved in nanofabrication, there would be little to no overhead required to maintain the system. The most expensive cost associated with production would be the design blueprints. the perceived value of any product would be almost entirely determined by brand name and access restrictions based on intellectual property rights. Monetizing products in this way though will also be a problem as the additive manufacturing revolution will do to matter what the internet and P2P technology did to music. Think about it, you can get most songs now for free through Youtube and torrent sites. The same thing will happen when nanofabricators become mainstream because we are in a sense digitizing matter. The DIY and open source movement will also threaten this business strategy, making expensive brand names less and less important over time.

In other words, the way our economy is set up today will simply be incompatible in a society dominated by advanced machine automation like this. Today our economy is driven by cyclical consumption. Economics 101 stuff, I know but bare with me. employers produce goods and services while providing wages to the employees that work for them. The employees as well as the employers in turn use the money they earn to buy more goods and services from other employers, thus stimulating the economy. Bottom line is, our economy is a cycle that depends on the balance between employers, employees, and how much they consume. Its definitely a skewed balance that heavily concentrates wealth into the hands of top CEOs, as demonstrated in the earlier graphs, but it is a balance nonetheless. This is why the proliferation of advanced machine automation like nanofabricators is such a paradoxical issue.

On the one hand, companies have a propensity to automate as much of their business as possible because it maximizes production efficiency and lowers their overhead costs as opposed to hiring flesh and blood drones like you and me. In a way, machine automation is also good for the end consumer because it produces higher quality goods for cheaper prices. Conversely, if too many humans are displaced by machines then they wont have enough purchasing power to consume the goods and services that the companies produce which would result in a catastrophic collapse of the economy the likes of which we’ve never seen before. Its a catch 22. However, If there’s one thing you can count on, its corporate greed.

Corporations will be hard-pressed in resisting the urge to adopt increasingly robust machine automation technologies. In order to stay competitive with the more innovative early adopters, they will eventually have to follow suit and the unemployment rate will skyrocket. Peoples initial reaction to this is that the jobs that get displaced by machines will create new job oppurtunities for higher skilled, knowledge based positions. This is not much of a viable option. If moores law is any indicator then, knowledge based service jobs will be just as vulnerable to machine automation as production jobs in a relatively short amount of time.

Many people are quick to dismiss the possibility of machines ever becoming as intelligent as human beings. However there are countless examples of narrow AI applications that are already performing functions that people used to think only humans were capable of. The recent landslide victory of IBM’s watson computer system over human Jeopardy champions Ken Jennings and Brad Rutter is a perfect example of this and it is already threatening jobs in various industries, particuarly in the customer service and healthcare sector. IBM Watson may be the catalyst for a whole new generation of machines with analytical natural language processing capabilities that far exceed those of humans. Its descendants will only continue to increase in sophistication and a truly artificial general intelligence may not be too far behind.

Rock-star futurist, Ray Kurzweil estimates that machines will reach parity with human level intelligence and be able to perform any cognitive task by as soon as 2029, at which point it will be able to recursively improve upon its own programming, and evolve into a superintelligence by 2045. as this happens, we will become redundant and the need for human labor will become utterly obsolete. The current system we have today is not sustainable. With the aid of technology, greedy CEOs will eventually cannibalize the system out of existence, which is ultimately a good thing. In order to make it a smooth transition through this revolutionary epoch we need to completely overhaul our economy.

Perhaps once we pass a certain threshold of unemployment percentages, the government will enact some kind of universal base income to keep the economy from collapsing completely. These government checks will not have the same stigma attached to them that welfare has today. They could be ad supported or come from some kind of subsidy. The point is that machine automation will eventually saturate every sector of economy. This coupled with the adoption of abundant renewable resources will obviate the need for any fiat currency and income inequality will eventually be phased out.  People will no longer need money as an incentive to contribute to society. Freed from the shackles of mundane wage slavery, people will find time to do the things they are truly passionate about. They will volunteer to create and share new innovations side by side with our machine progeny.

Saturday, November 13, 2010

R.I.P Google Wave we barely knew ye: Why Google Wave Failed



Its funny how people only really appreciate something once its dead and gone. Now that google wave is getting shut down I'm beginning to realize how much of a missed opportunity it really was.

In 140 characters or less, Google Wave was all about streamlining how we communicate and collaborate over the internet.

It took the best features from various conventional communication models like sms text messaging, e mail, wikis, blogs, etc., and converged them into one seamless multimedia conversation thread. Everything was hosted in the cloud where any number of people could participate in the conversation in real time, depending on who had access. In terms of its functionality Google Wave was on point, and yet, despite all this, it failed. But why?

Google Wave failed because of two key reasons: an insufficient user base and poor design execution. First I'll focus on the insufficient user base problem. In order to understand this problem you have to step back and look at the larger social media context from which it stems from. When it comes to social media in general Google seems to be fighting a losing battle. They have made countless attempts to become relevant in the space with products like Knoll, Buzz, more recently Google Me, and of course Google Wave. But no matter what they do, they can't even seem to make a dent in Facebook's empire, which now has 500 million active users and shows no signs of stopping. Even if Google does eventually build a better way to organize social media and communication, it will always be relegated to a redundant, me too brand, destined for obscurity, at least for the forseeable future, when compared to Facebook. Google Wave was no exception to this.

People are getting burnt out on having to manage multiple social media networks that do essentially the same thing. even if Google Wave was a technically better product, its too much of a hassle to switch because everybody's friends are already on Facebook. So unless Google Wave somehow sparked a mass exodus of Facebook users to wave, user adoption will remain minimal. In addition to the Facebook problem, there were also other limiting factors to mainstream user adoption. For example when I first got started with Wave, I expected it to have tighter integration through Gmail, but unfortunately, I had to access Wave separately. Google tried to make the process more convenient by automatically importing all of my gmail contacts, but unless my contacts also had a wave account, I couldn't talk to them. So after all was said and done I finally got into Wave, and, like most people who decided to try it out, had absolutely no one to talk to (other than complete strangers). Although on the flip side If you were an avid Gmail user with a lot of contacts who were also using Wave then you wouldn't have had a problem finding people to talk to. However, the fact of the matter is that these people represent a very small minority. In short, most people's friends are all on Facebook, and even if they were in Gmail, hardly any were in Wave.

As far as design was concerned, Google Wave was pretty poorly executed. Good design is crucial for the overall success of any product or service, especially one like Wave. Unfortunately, Google treats design as having little to no relevance at all. Google wave is a very disruptive technology, and naturally, it takes some getting used to. that being the case, it was imperative that Google Wave be designed in an aesthetically pleasing and user friendly way so that the transition was less intimidating for new adopters. even if the design choices had been purely aesthetic and had nothing to do with the actual functionality of the product a slicker interface could have still enhanced the "perceived" usability of the technology. Put simply Google Wave was fugly and thus, apparently too complicated for the average end user. Google Wave had so much potential at least in terms of its core functionality, it just needed more polish and more users to be successful.

Ultimately, as ambitious as Google is, I don't think the company will be satisfied until it comes close to at least being competitive with Facebook in social media market share. As of February 2010 Google has 65.5% search engine market share in the U.S according to a recent Comscore statistic. But dominating the social media landscape in a way that is anything remotely close to how they have been dominating search, may prove to be an insurmountable task in a world already dominated by Facebook. As stated earlier,  Facebook now has an estimated 500 million active users and counting. Google Wave on the other hand, topped out at around one million active users before beginning its death spiral. In other words, R.I.P Google Wave, Google Buzz, etc etc. This includes any other social media projects they may have up their sleeve. They may as well all be dead on arrival. Which begs the question, now that Google Wave is gone, are we going to be stuck with the old fragmentated communication paradigms forever? Not necessarily, because the core idea behind Google Wave may very well be reincarnated as Facebook Messages; A new and improved unified inbox. This time in a much more marketable package. So the silver lining in all of this is ironically Facebook. Perhaps they will succeed where google wave failed, ushering in a new era of streamlined communication.

Saturday, October 23, 2010

Qwiki, Pulse, and the ultimate user interface


Qwiki at TechCrunch Disrupt from Qwiki on Vimeo.

According to Qwiki, The future of the internet is all about transforming data consumption and the increasingly difficult information overload problem into a streamlined, multimedia, "information experience that you can watch" I think they really have a potentially game changing platform here, but where is it all going? What is the future of the information experience? Or better yet, what is the future of the web oriented operating system as a whole?

What it all boils down too is the convergence of some key innovative technologies. imagine Pulse RSS feed reader, Facebook, personalized recommendation engines, Google, IBM Watson, NELL (Never Ending Language Learning system), and of course Qwiki all rolled into one intuitive Augmented reality Heads up display interface, which you can manipulate via voice recognition and natural gestures. I know its alot to swallow but heres some videos to help you wash it down.






QPC - Articulated Naturality Web from Justin Montgomery on Vimeo.

In this futuristic information experience scenario The front end interface is a fusion of mainly Pulse and Qwiki. Meanwhile a combination of algorithms from Google, NELL and IBM WATSON all run in the back end. All you have to do is simply scroll through your personal feed of recommended content, just like in pulse. Once you make a selection from the feed, an interactive Qwiki is generated from the content on the fly. If on the off chance you have a query about something that has not already been recommended in your personalized feed, you can simply speak or type your query into the omnibox at the top just as you would in a natural conversation with a friend. The computer would then formulate a general Qwiki summary, curated from the most relevant, recent, and authoritative sources. In most cases the automated answer it returned would be the most accurate due to the clever algorithims from google, watson, and NELL running in the back end that understand semantics and natural language. But if you still wanted more information a list of related results would always be available.

From there, you could continue to jump around through related hyperlinks, back through your feed history, or forwards through your feed que. The anatomy of the feed is arranged like google reader play so that the item you are currently viewing is in the middle, with the next four upcoming items displayed on the left (feed que), and the most recently viewed items displayed on the right (feed history). By scrolling through your feed que you are also pushing what you've read to the opposite side of the middle box and visca-versa. If you want to view the entire conversation thread associated with the item you are currently viewing simply scroll vertically through the full size visualization panel just above the feed. Everything updates in real time and there are various options that allow you to interact with the content.

Now imagine that, instead of this software being run on typical hardware like phones, tablets, desktops etc., It all gets displayed via an augmented reality contact lens, which you can manipulate via gestures and voice recognition. So far what I have described is only the flat view of the Information experience but with augmented reality everything can be more 3-dimensional and immersive just like in the Articulated Naturality demo. For instance, lets say you're on vacation and walking around in paris. After scanning your personalized news feed for awhile, which appears to be floating directly in front of you, you realize your hungry. before you even begin to ask about nearby restaurants a notification pops up in your feed que. As soon as you view the item, which turns out to be an impeccable restaurant recommendation, you notice that the corresponding cafe currently being described in your Qwiki heads up display has also been highlighted in the background along with other contextually relevant information based on your interests, immediate location, and time of day.

This hyper intuitive user interface, layered with pervasive social media capabilities would be the ideal way to experience information and the internet as a whole. We are witnessing the dawn of the intelligent assistant. The pieces of the puzzle are already here or beginning to emerge. Now all we have to do is put them together.

http://techcrunch.com/2010/10/09/nell-computer-language-carnegie-tctv/